Lumini is a 2.5D action-adventure game. You control the cute and loveable Lumini, as you explore and split your swarm to solve puzzles and beat enemies.
I was a shader technical artist and one of the core-members setting up project Lumini. Mainly I determined the art-style and I had a great influence on the atmopshere of the game.
I created all shaders and visual effects for this game. Furthermore, I created a large bulk of 3D models, textures, animations and some concept art.
Role Co-founder, Allrounder Art & Visual Design
For Speelbaars
Release Date September 2015
Type Video Game
URL http://lumini-game.com/